Melee Weapons[]
Punch[]
- Strength mod = 1
- Resistance mod = 1
- Stamina mod = 1
- Critical mod = 2
- Attack frame primary = 2
- Attack frame secondary = 4
- Attack frame tired/injured = 4
- Range = 8
Axe[]
- Strength mod = 2.2
- Resistance mod = 1
- Stamina mod = 1.5
- Critical mod = 2
- Attack frame primary = 4
- Attack frame secondary = 6
- Attack frame tired/injured = 9
- Range = 14
Hammer[]
- Strength mod = 1.5
- Resistance mod = 1
- Stamina mod = 1
- Critical mod = 3
- Attack frame primary = 2
- Attack frame secondary = 9
- Attack frame tired/injured = 5
- Range = 30
Spear[]
- Strength mod = 3
- Resistance mod = 1.5
- Stamina mod = 2
- Critical mod = 2
- Attack frame primary = 3
- Attack frame secondary = 12
- Attack frame tired/injured = 20
- Range = 30
Sword[]
- Strength mod = 4
- Resistance mod = 1
- Stamina mod = .75
- Critical mod = .75
- Attack frame primary = 6
- Attack frame secondary = 3
- Attack frame tired/injured = 6
- Range = 30
Ranged Weapons[]
Handgun[]
- Speed = Semi-Auto
- Range = 450
- Damage = 4x1
- Ammo = 10
Machinegun[]
- Speed = Auto
- Range = 900
- Damage = 4x1
- Ammo = 20
Shotgun[]
- Speed = Medium
- Range = 280
- Damage = 4x4
- Ammo = 5
Double Barrel Shotgun[]
- Speed = Slow
- Range = 180
- Damage = 8x10
- Ammo = 2
Sword[]
- Speed = Very Slow (like terribly slow)
- Range = 120
- Damage = 8x20
- Ammo = #ERROR
Special Weapons[]
Grenade[]
Grenades are more dangerous than helpful. Only the best know how to use them effectively.
Sticky Grenade[]
Use the rare sticky grenades to blast your enemies. That is, if you are capable of using them.