The Eternal Castle: REMASTERED Wiki
The eternal castle v6 ebook85

Melee Weapons[]

Punch[]

Fighting
  • Strength mod = 1
  • Resistance mod = 1
  • Stamina mod = 1
  • Critical mod = 2
  • Attack frame primary = 2
  • Attack frame secondary = 4
  • Attack frame tired/injured = 4
  • Range = 8

Axe[]

  • Strength mod = 2.2
  • Resistance mod = 1
  • Stamina mod = 1.5
  • Critical mod = 2
  • Attack frame primary = 4
  • Attack frame secondary = 6
  • Attack frame tired/injured = 9
  • Range = 14

Hammer[]

  • Strength mod = 1.5
  • Resistance mod = 1
  • Stamina mod = 1
  • Critical mod = 3
  • Attack frame primary = 2
  • Attack frame secondary = 9
  • Attack frame tired/injured = 5
  • Range = 30

Spear[]

  • Strength mod = 3
  • Resistance mod = 1.5
  • Stamina mod = 2
  • Critical mod = 2
  • Attack frame primary = 3
  • Attack frame secondary = 12
  • Attack frame tired/injured = 20
  • Range = 30

Sword[]

  • Strength mod = 4
  • Resistance mod = 1
  • Stamina mod = .75
  • Critical mod = .75
  • Attack frame primary = 6
  • Attack frame secondary = 3
  • Attack frame tired/injured = 6
  • Range = 30

Ranged Weapons[]

Handgun[]

Rage
  • Speed = Semi-Auto
  • Range = 450
  • Damage = 4x1
  • Ammo = 10

Machinegun[]

  • Speed = Auto
  • Range = 900
  • Damage = 4x1
  • Ammo = 20

Shotgun[]

  • Speed = Medium
  • Range = 280
  • Damage = 4x4
  • Ammo = 5

Double Barrel Shotgun[]

  • Speed = Slow
  • Range = 180
  • Damage = 8x10
  • Ammo = 2

Sword[]

  • Speed = Very Slow (like terribly slow)
  • Range = 120
  • Damage = 8x20
  • Ammo = #ERROR

Special Weapons[]

Grenade[]

Grenades are more dangerous than helpful. Only the best know how to use them effectively.

Sticky Grenade[]

Use the rare sticky grenades to blast your enemies. That is, if you are capable of using them.